Sunday, 28 October 2012

187. FOURTH GENERATION WARFARE


FOURTH GENERATION  WARFARE

Fourth generation warfare (4GW) is conflict characterized by a blurring of the lines between
1.      War and politics,
2.      Soldier and civilian.

The generations of warfare described by these authors are:
        Tactics of line and column; which developed in the age of the smoothbore musket.
        1GW consisted of tightly ordered soldiers with top-down discipline. These troops would fight in close order and advance slowly. This began to change as the battlefield changed.
        Old line and column tactics were now suicidal as the bow and arrow/sword morphed into the rifle and machine gun.

Tactics of linear fire and movement, with reliance on indirect fire.
This type of warfare can be seen in the early stages of WWI where there was still strict adherence to drill and discipline of formation and uniform.
However, there remained a dependence on artillery and firepower to break the stalemate and move towards a pitched battle.

Tactics of infiltration to bypass and collapse the enemy's combat forces rather than seeking to close with and destroy them; and defence in depth.
The 3GW military seeks to bypass the enemy, and attack his rear forward,
The tactics used by German Storm Troopers in WWI against the British and French in order to break the trench warfare stalemate.

These aspects of 3GW bleed into 4GW as it is also warfare of speed and initiative. However, it targets both military forces and home populations.

4th  Generation :
Warfare can be traced to the Cold War period, as superpowers and major powers attempted to retain their grip on colonies and captured territories.

Unable to withstand direct combat against bombers, tanks, and machine guns, non-state entities used tactics of education/propaganda, movement-building, secrecy, terror, and/or confusion to overcome the technological gap.

Fourth generation warfare has often involved an insurgent group or other violent non-state actor trying to implement their own government or reestablish an old government over the current ruling power.

A fourth generation war is most successful when the non-state entity does not attempt, at least in the short term, to impose its own rule, but tries simply to disorganize and delegitimize the state in which the warfare takes place.

The aim is to force the state adversary to expend manpower and money in an attempt to establish order, ideally in such a highhanded way that it merely increases disorder, until the state surrenders or withdraws.

Fourth generation warfare is often seen in conflicts involving
1.      Failed states and civil wars,
2.      Particularly in conflicts involving non-state actors,
3.      Intractable ethnic or religious issues, or
4.      Gross conventional military disparities.

The simplest definition includes any war in which one of the major participants is not a state but rather a violent non-state actor. Classical examples, such as
1.      the slave uprising under Spartacus or
2.      the assassination of Julius Caesar by members of the Roman senate,
predate the modern concept of warfare and are examples of this type of conflict.

As such, fourth generation warfare uses classical tactics—
1.      tactics deemed unacceptable by traditional modern thinking—
2.      to weaken the advantaged opponent's will to win.

Elements

Fourth generation warfare is defined as conflicts which involve the following elements:
1.      Are complex and long term
2.      Terrorism (tactic)
3.      A non-national or transnational base—highly decentralized
4.      A direct attack on the enemy's culture
5.      Highly sophisticated psychological warfare, especially through media manipulation and lawfare
6.      All available pressures are used –
a.       political,
b.      economic,
c.       social and
d.      military

7.      Occurs in low intensity conflict, involving actors from all networks
8.      Non-combatants are tactical dilemmas
9.      Lack of hierarchy
10.  Small in size, spread out network of communication and financial support
11.  Use of Insurgency and guerrilla tactics

Characteristics of fourth generation warfare

Fourth generation warfare is normally characterized by a violent non-state actor (VNSA) fighting a state.
This fighting can be physically done, such as by modern examples Hezbollah or the Liberation Tigers of Tamil Eelam (LTTE).
In this realm the VNSA uses all three levels of fourth generation warfare.

These are the
1.      Physical (actual combat; it is considered the least important),
2.      Mental (the will to fight, belief in victory, etc.) And
3.      Moral (the most important, this includes cultural norms, etc.) Levels.

A 4GW enemy has the following characteristics:
1.      Lacks hierarchal authority,
2.      Lack of formal structure,
3.      Patience and flexibility,
4.      Ability to keep a low profile when needed, and
5.      Small size.

A 4GW adversary might use the tactics of an
1.      Insurgent,
2.      Terrorist, or
3.      Guerrilla
in order to wage war against a nation's infrastructure.

Fourth generation warfare takes place on all fronts:
1.      Economical,
2.      Political,
3.      The media,
4.      Military, and
5.      Civilian.

Fourth generation warfare goals:
Survival
To convince the enemy’s political decision makers that their goals are either unachievable or too costly for the perceived benefit.

Yet another factor is that political centers of gravity have changed. These centers of gravity may revolve around nationalism, religion, or family or clan honor.

Disaggregated forces, such as guerrillas, terrorists and rioters, lacking a center of gravity, deny to their enemies a focal point at which to deliver a conflict ending blow.

As a result strategy becomes more problematic while combating a VNSA.

It has been theorized that a state vs. state conflict in fourth generation warfare would involve the use of
1.      computer hackers and
2.      international law to obtain the weaker side’s objectives,
3.      The logic being that the civilians of the stronger state would lose the will to fight as a result of seeing their state engage in alleged atrocities and
4.      Having their own bank accounts harmed.



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